Showing posts with label charades. Show all posts
Showing posts with label charades. Show all posts

4/04/2011

Electronic Catch Phrase Review

Electronic Catch Phrase
Average Reviews:

(More customer reviews)
I first played this game on the standard card version and had a blast playing it.The only flaw with it was that after you've played for a while, you might start remembering words you've seen before and the order in which they come.
So I bought the electronic version thinking it would be a simple improvement - more words in a random sequence.It's not that simple.
Pros:
- The size of the word list, and the fact that you can choose categories is a great addition.
- The portable design. You only have to carry around 1 unit, rather than a box with the unit, the cards, and the buzzer.
- Still the same great game.
Cons:
- The fact that there's no "off" switch hampers the portability.Since the game turns on if you press one of the buttons, if you just pack this in a bag, it can easily turn itself on, and start making that LOUD beeping sound.You need a screwdriver to remove the batteries, so that's not really an option either.
- There's no volume control and the default is very loud.
- Restrictive gameplay.The original card based game was pretty loose. You could split up into teams, or you could keep score in some other way.You could play up to a number, or you could keep playing until you got bored. The electronic version forces you to split into 2 teams and play up to 10 points.There's a voice calling out the score after each point, which is annoying.Also, there doesn't seem to be a way to reset the game- if you end in the middle of a game, it'll pick up in that game the next time you play, whether you want to or not.

I think the basic strengths of the game outweigh the problems with the electronic version, but if you're someone used to the offline version, don't assume that the electronic version is exactly the same.

Click Here to see more reviews about: Electronic Catch Phrase

Product Description:
For 4 or more players in teams, Electronic Catch Phrase is the game of 10,000 words and a million laughs. The self-contained electronic unit has words, categories and a timer and scorekeeper. Perfect for taking on vacation. Requires 3 "AAA" alkaline batteries (not included).

Buy NowGet 17% OFF

Want to read more honest consumer review about Electronic Catch Phrase now ?

11/30/2010

Cranium Hoopla Review

Cranium Hoopla
Average Reviews:

(More customer reviews)
My significant other and I just love playing Cranium Hoopla. Each game takes about 20 minutes to 1/2 an hour to play and we rarely stop laughing. Players draw illustrated noun cards that must be acted out, drawn, or cleverly described as indicated by the random roll of the die. Depending on the talents (or lack thereof) of the players, it can be quite a hoot. Unlike most two player games, both individuals are working as a team against the clock. This adds to the fun and quells the arguments that can result from competitive gaming. The only negative aspect is that, like Cranium the board game, you go through the deck of cards pretty quickly making for redundant game play. All in all for the price and fun it's highly recommended (and I'm sure an expansion pack or two will be on their way).
A note of caution: I'd recommend this game for high school players and older. A lot of the subject cards contain items that may be unknown to younger players (e.g., "Sigmund Freud", "Nadia Comaneci", "Radio Flyer", etc.).

Click Here to see more reviews about: Cranium Hoopla

Product Description:
Hoopla is the outrageously fun game where every second counts, with two or more players rallying together to beat the clock. There are four categories of question cards: Cloodle (drawing, similar to Pictionary), Tongue-Tied (giving alliteration clues to a single word), Soundstage (charades), and Tweener (giving clues in the form "it's bigger than but smaller than," using two objects that imply the answer). If the players manage to work through the requisite number of cards in fifteen minutes, the game is won by all.
This game takes five minutes to learn and just 20 minutes to play. Includes: 280 Hoopla cards, a countdown timer, a ten-sided Cranium die, and a Hoopla pad and pencil.

Buy Now

Want to read more honest consumer review about Cranium Hoopla now ?